Update handoff for 0.1.D Ground Zero backfill

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2026-05-19 07:51:36 -07:00
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# Agrarian Codex Handoff
## Agrarian 0.1.D Ground Zero Backfill / Windows Investor Demo Built - 2026-05-19
- Completed the remaining `0.1.D Single Biome MVP Map` items after the
investor-polish rule change:
- `Create playable test map`
- `Add resource nodes`
- Latest pushed game commit:
`25e20c8 Finish Ground Zero playable map resources`.
- Changes:
- updated the Ground Zero playable-map verifier to validate the current
real-terrain demo map instead of deprecated flat-test labels.
- verifier now checks safe player start, nearby wood/fiber/water/fire/
shelter/wildlife loop actors, map boundary, sky/weather controllers, and
absence of legacy flat-test actors.
- updated the playable loop smoke test to use the current Ground Zero demo
actor labels.
- extended resource verification across wood, fiber, edible plants, and
stone to require stable persistence IDs, yield item IDs, remaining
harvests, and readable first-pass material assignments.
- added the edible-plant material to natural-environment verification/docs.
- marked both remaining `0.1.D` roadmap items complete.
- Verification completed:
- `python3 -m py_compile Scripts/verify_test_map_placements.py Scripts/verify_ground_zero_resources.py Scripts/verify_ground_zero_natural_environment_pass.py Scripts/verify_playable_loop_smoke.py`
- `git diff --check`
- Windows Unreal: `Scripts\verify_test_map_placements.py`
- passed with 11 critical actors checked.
- map check reported 0 errors and 0 warnings.
- Windows Unreal: `Scripts\verify_ground_zero_resources.py`
- passed with 4 wood, 5 fiber, 3 edible plant, and 4 stone nodes.
- Windows Unreal: `Scripts\verify_ground_zero_natural_environment_pass.py`
- passed with 9 materials, 1 landscape, 17 dressed resource/water actors,
and 11 variation actors.
- Windows Unreal: `Scripts\verify_playable_loop_smoke.py`
- passed natural gather/craft/place/save/restore loop.
- Windows package status:
- package completed with `BUILD SUCCESSFUL`.
- output path:
`/mnt/projects/AgrarianGameBulid/Builds/WindowsDevelopment`.
- verified `AgrarianGame.exe`, `Start Agrarian Demo.cmd`,
`Start Agrarian Demo - DX12.cmd`,
`Start Agrarian Demo - Compatibility DX11.cmd`,
`Install Prerequisites.cmd`, and `README-Investor-Demo.txt`.
- output folder size checked at approximately `1.1G`.
- packaged README still shows
`Investor Demo v0.1.N - Build 2026.05.18`; this was left unchanged because
the work was a 0.1.D roadmap backfill on top of the current investor build
line, not a version downgrade.
- Deployment classification:
client/map/docs/verification only. No multiplayer server deployment was
required or performed.
- Remaining known warning:
existing direct `NetCullDistanceSquared` deprecation warnings remain and are
already tracked in the roadmap under `0.1.P MVP QA Gates`.
- Automation note:
item and final workflow summary emails delivered through `pacificao-mail`
local delivery tooling; AWS SES is not used for Agrarian workflow emails.
## Agrarian MVP Menu Input / Save-Quit Rebuild - 2026-05-18
- Fixed the follow-up investor-demo menu issue where the character selection