Update handoff for 0.1.D Ground Zero backfill
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# Agrarian Codex Handoff
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# Agrarian Codex Handoff
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## Agrarian 0.1.D Ground Zero Backfill / Windows Investor Demo Built - 2026-05-19
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- Completed the remaining `0.1.D Single Biome MVP Map` items after the
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investor-polish rule change:
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- `Create playable test map`
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- `Add resource nodes`
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- Latest pushed game commit:
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`25e20c8 Finish Ground Zero playable map resources`.
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- Changes:
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- updated the Ground Zero playable-map verifier to validate the current
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real-terrain demo map instead of deprecated flat-test labels.
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- verifier now checks safe player start, nearby wood/fiber/water/fire/
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shelter/wildlife loop actors, map boundary, sky/weather controllers, and
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absence of legacy flat-test actors.
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- updated the playable loop smoke test to use the current Ground Zero demo
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actor labels.
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- extended resource verification across wood, fiber, edible plants, and
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stone to require stable persistence IDs, yield item IDs, remaining
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harvests, and readable first-pass material assignments.
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- added the edible-plant material to natural-environment verification/docs.
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- marked both remaining `0.1.D` roadmap items complete.
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- Verification completed:
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- `python3 -m py_compile Scripts/verify_test_map_placements.py Scripts/verify_ground_zero_resources.py Scripts/verify_ground_zero_natural_environment_pass.py Scripts/verify_playable_loop_smoke.py`
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- `git diff --check`
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- Windows Unreal: `Scripts\verify_test_map_placements.py`
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- passed with 11 critical actors checked.
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- map check reported 0 errors and 0 warnings.
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- Windows Unreal: `Scripts\verify_ground_zero_resources.py`
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- passed with 4 wood, 5 fiber, 3 edible plant, and 4 stone nodes.
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- Windows Unreal: `Scripts\verify_ground_zero_natural_environment_pass.py`
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- passed with 9 materials, 1 landscape, 17 dressed resource/water actors,
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and 11 variation actors.
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- Windows Unreal: `Scripts\verify_playable_loop_smoke.py`
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- passed natural gather/craft/place/save/restore loop.
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- Windows package status:
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- package completed with `BUILD SUCCESSFUL`.
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- output path:
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`/mnt/projects/AgrarianGameBulid/Builds/WindowsDevelopment`.
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- verified `AgrarianGame.exe`, `Start Agrarian Demo.cmd`,
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`Start Agrarian Demo - DX12.cmd`,
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`Start Agrarian Demo - Compatibility DX11.cmd`,
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`Install Prerequisites.cmd`, and `README-Investor-Demo.txt`.
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- output folder size checked at approximately `1.1G`.
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- packaged README still shows
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`Investor Demo v0.1.N - Build 2026.05.18`; this was left unchanged because
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the work was a 0.1.D roadmap backfill on top of the current investor build
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line, not a version downgrade.
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- Deployment classification:
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client/map/docs/verification only. No multiplayer server deployment was
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required or performed.
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- Remaining known warning:
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existing direct `NetCullDistanceSquared` deprecation warnings remain and are
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already tracked in the roadmap under `0.1.P MVP QA Gates`.
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- Automation note:
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item and final workflow summary emails delivered through `pacificao-mail`
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local delivery tooling; AWS SES is not used for Agrarian workflow emails.
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## Agrarian MVP Menu Input / Save-Quit Rebuild - 2026-05-18
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## Agrarian MVP Menu Input / Save-Quit Rebuild - 2026-05-18
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- Fixed the follow-up investor-demo menu issue where the character selection
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- Fixed the follow-up investor-demo menu issue where the character selection
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