Update handoff for item use
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@@ -3603,3 +3603,38 @@ Roadmap state:
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- Current version section: `0.1.E Inventory System`
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- Current version section: `0.1.E Inventory System`
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- Items remaining in `0.1.E`: `5`
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- Items remaining in `0.1.E`: `5`
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- Immediate next roadmap item: `Add item use`.
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- Immediate next roadmap item: `Add item use`.
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## Agrarian Item Use - 2026-05-17
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Current repo:
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- `/mnt/projects/AgrarianGameBulid`
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- GitHub remote: `pacificao/AgrarianGameBuild`
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- Current branch: `main`
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- Latest pushed commit: `712a854 Add item use command`
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Completed roadmap item:
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- `Add item use`
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- Added server-authoritative `AgrarianUseItem ItemId Quantity`.
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- Added `ApplyAgrarianItemUseEffect` MVP rules:
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- `food` restores hunger.
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- `meat` restores more hunger but adds raw-meat sickness risk.
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- `bandage` reduces injury severity and restores a small amount of health.
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- Added `UAgrarianSurvivalComponent::ReduceInjury`.
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- Unsupported items are restored to inventory instead of consumed.
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- Added `Scripts/verify_item_use.py`.
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- Updated the technical design document and roadmap.
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Verification:
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- `python3 -m py_compile Scripts/verify_item_use.py` passed.
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- `python3 Scripts/verify_item_use.py` passed.
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- `git diff --check` passed.
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- Windows editor build passed through `/home/nathan/bin/agrarian-build-editor`.
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Roadmap state:
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- Current version section: `0.1.E Inventory System`
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- Items remaining in `0.1.E`: `4`
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- Immediate next roadmap item: `Add equipment slots if needed`.
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