Add MVP crafting UI toggle

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2026-05-18 21:09:50 -07:00
parent 0fb7f1e7ee
commit 08c036ff51
4 changed files with 72 additions and 1 deletions
+1 -1
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@@ -800,7 +800,7 @@ Target deliverable: A small group can join a server, spawn into one biome, gathe
- [x] Add loading screen. Added a native `Loading` frontend screen with Ground Zero preparation copy, selected character/server context, a deterministic placeholder progress bar, and join-screen keyboard flow into loading.
- [x] Add HUD. Completed the MVP HUD pass with a separate `bShowMvpHudFrame` top status frame showing Ground Zero context, alive/dead state, health, food, water, and body temperature, while keeping the deeper developer overlay separately toggleable.
- [x] Add inventory UI. Promoted the existing compact replicated-inventory HUD panel into the 0.1.N UI pass with `AgrarianToggleInventoryUI`, keeping the MVP inventory surface lightweight while full drag/drop inventory remains later work.
- [ ] Add crafting UI.
- [x] Add crafting UI. Promoted the existing compact crafting HUD panel into the 0.1.N UI pass with `AgrarianToggleCraftingUI`, showing known recipes and ingredient readiness while keeping full crafting menus for later UX expansion.
- [ ] Add interaction prompts.
- [ ] Add death/respawn UI.
- [ ] Add debug/dev menu.