Prioritize investor visual credibility

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2026-05-21 14:58:12 +00:00
parent 106b3bd01b
commit 13e931eb04
2 changed files with 34 additions and 6 deletions
+8 -3
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@@ -27,8 +27,10 @@ VM.
`NullRHI` mode with `0 error(s)`.
- The old roadmap project-location block was stale and has been reset to the
Ubuntu Unreal VM plus Gitea workflow.
- The next coding phase should begin with exactly `0.2.A Land And Claiming`,
not scattered open items from later design sections.
- The next coding phase should begin with exactly
`0.2.0 Investor Visual Credibility Baseline`, then move to
`0.2.A Land And Claiming` after the investor-facing world no longer reads as
placeholder-heavy.
## 0.1 Completion Check
@@ -91,7 +93,10 @@ statements, not incomplete `0.1` implementation tasks.
## 0.2 Engineering Priorities
- Start with `0.2.A Land And Claiming` and finish it before moving to farming,
- Start with `0.2.0 Investor Visual Credibility Baseline`: terrain material,
grasses/shrubs/trees, water, character bodies/clothing, resource objects,
fire/smoke, shelter pieces, and wildlife, in that order.
- Then finish `0.2.A Land And Claiming` before moving to farming,
domestication, storage, or economy work.
- Keep land claims, farming, storage, household tasks, and future economy state
server-authoritative from the first implementation pass.