Record GitHub branch protection blocker
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@@ -168,7 +168,7 @@ Major version 0.01 work already completed:
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Remaining version 0.01 cleanup before moving deeper into new gameplay:
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- [ ] Decide whether to keep current Unreal template variants or remove unused starter variants.
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- [ ] Create protected `main` branch.
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- [!] Create protected `main` branch. Blocked while the repo remains private on the current GitHub plan; GitHub API reports this requires GitHub Pro or making the repository public.
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- [?] Decide whether to create/use a long-lived `dev` branch.
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- [~] Finish branch naming and commit message conventions.
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- [ ] Define backup expectations for NAS and repository.
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@@ -191,7 +191,7 @@ Goal: Prepare the project so all future development is controlled, recoverable,
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- [x] Create `.gitignore` for Unreal Engine.
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- [x] Ensure `Binaries/`, `Intermediate/`, `Saved/`, and `DerivedDataCache/` are excluded unless intentionally needed.
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- [x] Commit clean baseline project.
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- [ ] Create protected `main` branch.
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- [!] Create protected `main` branch. Blocked while the repo remains private on the current GitHub plan; GitHub API reports this requires GitHub Pro or making the repository public.
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- [?] Create `dev` branch if we want staging before main.
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- [~] Define branch naming conventions.
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- [~] Define commit message conventions.
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@@ -1396,7 +1396,7 @@ Current version: `0.01 Foundation Baseline`
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Earliest incomplete foundation items:
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- [ ] Create protected `main` branch.
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- [!] Create protected `main` branch. Blocked while the repo remains private on the current GitHub plan; GitHub API reports this requires GitHub Pro or making the repository public.
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- [?] Decide whether to create/use a long-lived `dev` branch.
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- [~] Finish branch naming conventions.
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- [~] Finish commit message conventions.
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@@ -1417,4 +1417,4 @@ Earliest incomplete foundation items:
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Immediate next item:
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- [ ] Create protected `main` branch.
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- [?] Decide whether to create/use a long-lived `dev` branch.
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