Add MVP character archetype choice
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from pathlib import Path
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ROOT = Path(__file__).resolve().parents[1]
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FILES = {
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"AgrarianMvpFrontendWidget.h": ROOT / "Source" / "AgrarianGame" / "AgrarianMvpFrontendWidget.h",
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"AgrarianMvpFrontendWidget.cpp": ROOT / "Source" / "AgrarianGame" / "AgrarianMvpFrontendWidget.cpp",
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"AgrarianGamePlayerController.h": ROOT / "Source" / "AgrarianGame" / "AgrarianGamePlayerController.h",
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"AgrarianGamePlayerController.cpp": ROOT / "Source" / "AgrarianGame" / "AgrarianGamePlayerController.cpp",
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"AGRARIAN_DEVELOPMENT_ROADMAP.md": ROOT / "AGRARIAN_DEVELOPMENT_ROADMAP.md",
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}
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EXPECTED = {
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"AgrarianMvpFrontendWidget.h": [
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"EAgrarianMvpCharacterArchetype",
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"YoungAdultMale",
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"YoungAdultFemale",
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"SelectedCharacterArchetype",
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"SetSelectedCharacterArchetype",
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"NativeOnKeyDown",
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],
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"AgrarianMvpFrontendWidget.cpp": [
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"EKeys::Left",
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"EKeys::Right",
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"EKeys::A",
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"EKeys::D",
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"Selected",
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"Use Left/Right or A/D to choose",
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"GetSelectedCharacterLabel",
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],
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"AgrarianGamePlayerController.h": [
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"AgrarianSelectCharacter",
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],
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"AgrarianGamePlayerController.cpp": [
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"AgrarianSelectCharacter",
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"SetSelectedCharacterArchetype(EAgrarianMvpCharacterArchetype::YoungAdultMale)",
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"SetSelectedCharacterArchetype(EAgrarianMvpCharacterArchetype::YoungAdultFemale)",
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],
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"AGRARIAN_DEVELOPMENT_ROADMAP.md": [
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"[x] Let players choose a realistic young adult male or female character with average proportions for the MVP.",
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"`AgrarianSelectCharacter male|female`",
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],
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}
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def main():
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missing = []
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for label, path in FILES.items():
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text = path.read_text(encoding="utf-8")
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for snippet in EXPECTED[label]:
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if snippet not in text:
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missing.append(f"{label}: {snippet}")
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if missing:
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raise RuntimeError("MVP character archetype choice verification failed: " + "; ".join(missing))
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print("Agrarian MVP character archetype choice verification complete.")
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if __name__ == "__main__":
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main()
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