Add MVP character archetype choice
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@@ -2,15 +2,50 @@
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#include "AgrarianMvpFrontendWidget.h"
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#include "InputCoreTypes.h"
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#include "Rendering/DrawElements.h"
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#include "Styling/CoreStyle.h"
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void UAgrarianMvpFrontendWidget::NativeConstruct()
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{
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Super::NativeConstruct();
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bIsFocusable = true;
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SetKeyboardFocus();
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}
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FReply UAgrarianMvpFrontendWidget::NativeOnKeyDown(const FGeometry& InGeometry, const FKeyEvent& InKeyEvent)
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{
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if (ActiveScreen == EAgrarianMvpFrontendScreen::CharacterSelection)
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{
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const FKey Key = InKeyEvent.GetKey();
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if (Key == EKeys::Left || Key == EKeys::A)
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{
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SetSelectedCharacterArchetype(EAgrarianMvpCharacterArchetype::YoungAdultMale);
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return FReply::Handled();
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}
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if (Key == EKeys::Right || Key == EKeys::D)
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{
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SetSelectedCharacterArchetype(EAgrarianMvpCharacterArchetype::YoungAdultFemale);
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return FReply::Handled();
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}
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}
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return Super::NativeOnKeyDown(InGeometry, InKeyEvent);
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}
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void UAgrarianMvpFrontendWidget::SetActiveScreen(EAgrarianMvpFrontendScreen NewScreen)
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{
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ActiveScreen = NewScreen;
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InvalidateLayoutAndVolatility();
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}
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void UAgrarianMvpFrontendWidget::SetSelectedCharacterArchetype(EAgrarianMvpCharacterArchetype NewArchetype)
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{
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SelectedCharacterArchetype = NewArchetype;
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InvalidateLayoutAndVolatility();
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}
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int32 UAgrarianMvpFrontendWidget::NativePaint(
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const FPaintArgs& Args,
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const FGeometry& AllottedGeometry,
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@@ -122,7 +157,7 @@ void UAgrarianMvpFrontendWidget::DrawCharacterSelection(
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const FVector2D MaleCardPosition(ContentX, PanelPosition.Y + (142.0f * Scale));
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const FVector2D FemaleCardPosition(ContentX + CardSize.X + (24.0f * Scale), MaleCardPosition.Y);
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auto DrawCharacterCard = [&](const FVector2D& CardPosition, const FText& Title, const FText& Summary, const FLinearColor& AccentColor)
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auto DrawCharacterCard = [&](const FVector2D& CardPosition, const FText& Title, const FText& Summary, const FLinearColor& AccentColor, bool bSelected)
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{
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FSlateDrawElement::MakeBox(
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OutDrawElements,
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@@ -140,6 +175,17 @@ void UAgrarianMvpFrontendWidget::DrawCharacterSelection(
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ESlateDrawEffect::None,
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AccentColor);
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if (bSelected)
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{
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FSlateDrawElement::MakeBox(
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OutDrawElements,
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++LayerId,
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AllottedGeometry.ToPaintGeometry(FVector2f(CardSize.X, CardSize.Y), FSlateLayoutTransform(FVector2f(CardPosition))),
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FCoreStyle::Get().GetBrush(TEXT("WhiteBrush")),
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ESlateDrawEffect::None,
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FLinearColor(AccentColor.R, AccentColor.G, AccentColor.B, 0.16f));
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}
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const FVector2D PortraitPosition = CardPosition + FVector2D(24.0f * Scale, 42.0f * Scale);
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const FVector2D PortraitSize(72.0f * Scale, 112.0f * Scale);
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FSlateDrawElement::MakeBox(
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@@ -152,12 +198,20 @@ void UAgrarianMvpFrontendWidget::DrawCharacterSelection(
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DrawTextAt(OutDrawElements, LayerId, AllottedGeometry, Title, CardPosition + FVector2D(116.0f * Scale, 42.0f * Scale), CardSize.X - (140.0f * Scale), CardTitleFont, FLinearColor(0.92f, 0.98f, 0.84f, 1.0f));
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DrawTextAt(OutDrawElements, LayerId, AllottedGeometry, Summary, CardPosition + FVector2D(116.0f * Scale, 82.0f * Scale), CardSize.X - (140.0f * Scale), LabelFont, FLinearColor(0.72f, 0.78f, 0.68f, 1.0f));
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DrawTextAt(OutDrawElements, LayerId, AllottedGeometry, bSelected ? FText::FromString(TEXT("Selected")) : FText::FromString(TEXT("Available")), CardPosition + FVector2D(116.0f * Scale, 144.0f * Scale), CardSize.X - (140.0f * Scale), LabelFont, bSelected ? AccentColor : FLinearColor(0.58f, 0.62f, 0.54f, 1.0f));
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};
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DrawCharacterCard(MaleCardPosition, FText::FromString(TEXT("Young adult male")), FText::FromString(TEXT("Average proportions, survival baseline, placeholder visual.")), FLinearColor(0.36f, 0.58f, 0.78f, 1.0f));
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DrawCharacterCard(FemaleCardPosition, FText::FromString(TEXT("Young adult female")), FText::FromString(TEXT("Average proportions, survival baseline, placeholder visual.")), FLinearColor(0.56f, 0.68f, 0.46f, 1.0f));
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DrawCharacterCard(MaleCardPosition, FText::FromString(TEXT("Young adult male")), FText::FromString(TEXT("Average proportions, survival baseline, placeholder visual.")), FLinearColor(0.36f, 0.58f, 0.78f, 1.0f), SelectedCharacterArchetype == EAgrarianMvpCharacterArchetype::YoungAdultMale);
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DrawCharacterCard(FemaleCardPosition, FText::FromString(TEXT("Young adult female")), FText::FromString(TEXT("Average proportions, survival baseline, placeholder visual.")), FLinearColor(0.56f, 0.68f, 0.46f, 1.0f), SelectedCharacterArchetype == EAgrarianMvpCharacterArchetype::YoungAdultFemale);
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DrawTextAt(OutDrawElements, LayerId, AllottedGeometry, FText::FromString(TEXT("Selection is visual-only for this milestone; both choices enter the same MVP survival baseline.")), FVector2D(ContentX, PanelPosition.Y + PanelSize.Y - (46.0f * Scale)), ContentWidth, LabelFont, FLinearColor(0.62f, 0.68f, 0.58f, 1.0f));
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DrawTextAt(OutDrawElements, LayerId, AllottedGeometry, FText::Format(FText::FromString(TEXT("Selected: {0}. Use Left/Right or A/D to choose; both choices enter the same MVP survival baseline.")), GetSelectedCharacterLabel()), FVector2D(ContentX, PanelPosition.Y + PanelSize.Y - (46.0f * Scale)), ContentWidth, LabelFont, FLinearColor(0.62f, 0.68f, 0.58f, 1.0f));
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}
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FText UAgrarianMvpFrontendWidget::GetSelectedCharacterLabel() const
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{
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return SelectedCharacterArchetype == EAgrarianMvpCharacterArchetype::YoungAdultFemale
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? FText::FromString(TEXT("young adult female"))
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: FText::FromString(TEXT("young adult male"));
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}
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void UAgrarianMvpFrontendWidget::DrawTextAt(
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