Add item data assets and building placement foundation

This commit is contained in:
2026-05-11 00:54:19 -07:00
parent a8f722d980
commit e81138425b
13 changed files with 389 additions and 8 deletions
+9 -3
View File
@@ -18,6 +18,12 @@
- [x] Character now owns survival, inventory, and crafting components.
- [x] Character has server-authoritative interaction path.
- [x] Git ignore and Git LFS attribute prep files added.
- [x] Item definition data asset class added.
- [x] Recipe data asset class added.
- [x] Crafting component can load recipes from data assets.
- [x] Resource nodes can use item definition assets for harvest yields.
- [x] Building placement component added.
- [x] Character now owns a building placement component.
## Next Unreal Editor Tasks
@@ -36,9 +42,9 @@
## Next C++ Foundation Tasks
- [ ] Add building placement component.
- [ ] Add simple crafting recipe defaults or data asset pipeline.
- [ ] Add item definition data asset class.
- [x] Add building placement component.
- [x] Add simple crafting recipe defaults or data asset pipeline.
- [x] Add item definition data asset class.
- [ ] Add save/load capture for placed actors.
- [ ] Add admin/dev console commands.
- [ ] Add wildlife base actor.