Add item data assets and building placement foundation
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@@ -18,6 +18,12 @@
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- [x] Character now owns survival, inventory, and crafting components.
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- [x] Character has server-authoritative interaction path.
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- [x] Git ignore and Git LFS attribute prep files added.
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- [x] Item definition data asset class added.
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- [x] Recipe data asset class added.
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- [x] Crafting component can load recipes from data assets.
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- [x] Resource nodes can use item definition assets for harvest yields.
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- [x] Building placement component added.
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- [x] Character now owns a building placement component.
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## Next Unreal Editor Tasks
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@@ -36,9 +42,9 @@
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## Next C++ Foundation Tasks
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- [ ] Add building placement component.
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- [ ] Add simple crafting recipe defaults or data asset pipeline.
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- [ ] Add item definition data asset class.
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- [x] Add building placement component.
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- [x] Add simple crafting recipe defaults or data asset pipeline.
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- [x] Add item definition data asset class.
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- [ ] Add save/load capture for placed actors.
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- [ ] Add admin/dev console commands.
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- [ ] Add wildlife base actor.
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