This repository has been archived on 2026-05-24. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Files
AgrarianGameArchive/Scripts/verify_edible_plant_resource.py

81 lines
2.7 KiB
Python

from pathlib import Path
ROOT = Path(__file__).resolve().parents[1]
FILES = {
"setup_item_definitions.py": ROOT / "Scripts" / "setup_item_definitions.py",
"setup_playable_blueprints.py": ROOT / "Scripts" / "setup_playable_blueprints.py",
"setup_ground_zero_demo_map.py": ROOT / "Scripts" / "setup_ground_zero_demo_map.py",
"verify_playable_blueprints.py": ROOT / "Scripts" / "verify_playable_blueprints.py",
"verify_ground_zero_resources.py": ROOT / "Scripts" / "verify_ground_zero_resources.py",
"GroundZeroResourcePass.md": ROOT / "Docs" / "Terrain" / "GroundZeroResourcePass.md",
"TechnicalDesignDocument.md": ROOT / "Docs" / "TechnicalDesignDocument.md",
"AGRARIAN_DEVELOPMENT_ROADMAP.md": ROOT / "AGRARIAN_DEVELOPMENT_ROADMAP.md",
}
EXPECTED = {
"setup_item_definitions.py": [
'"asset": "DA_Item_Food"',
'"item_id": "food"',
'"item_type": unreal.AgrarianItemType.FOOD',
],
"setup_playable_blueprints.py": [
'FOOD_ITEM_PATH = "/Game/Agrarian/DataAssets/Items/DA_Item_Food"',
'"asset": "BP_EdiblePlantResourceNode"',
'"yield_item_definition": FOOD_ITEM_PATH',
'"remaining_harvests": 8',
'"quantity_per_harvest": 1',
],
"setup_ground_zero_demo_map.py": [
'"edible_plant_resource"',
'"/Game/Agrarian/Blueprints/Resources/BP_EdiblePlantResourceNode"',
'"AGR_GZ_EdiblePlant_CoastalScrub_01"',
'"AGR_GZ_EdiblePlant_Grassland_02"',
'"AGR_GZ_EdiblePlant_DrainageCandidate_03"',
],
"verify_playable_blueprints.py": [
'"/Game/Agrarian/Blueprints/Resources/BP_EdiblePlantResourceNode"',
'"yield_item_id": "food"',
],
"verify_ground_zero_resources.py": [
'"food": [',
'"AGR_GZ_EdiblePlant_CoastalScrub_01"',
"edible plant",
],
"GroundZeroResourcePass.md": [
"Edible plants:",
"`food` item",
"Added `BP_EdiblePlantResourceNode`",
"Edible plant nodes: `3`",
],
"TechnicalDesignDocument.md": [
"edible plants",
"`BP_EdiblePlantResourceNode`",
"MVP `food` item",
"forage patches",
],
"AGRARIAN_DEVELOPMENT_ROADMAP.md": [
"[x] Add edible plant resource.",
"`BP_EdiblePlantResourceNode`",
"Ground Zero forage nodes",
],
}
def main():
missing = []
for label, path in FILES.items():
text = path.read_text(encoding="utf-8")
for snippet in EXPECTED[label]:
if snippet not in text:
missing.append(f"{label}: {snippet}")
if missing:
raise RuntimeError("Edible plant resource verification failed: " + "; ".join(missing))
print("Agrarian edible plant resource verification complete.")
if __name__ == "__main__":
main()