1.1 KiB
1.1 KiB
MVP Audio Mix Settings
The MVP audio mix is defined in Config/AgrarianAudioMixSettings.ini. These
values are client presentation defaults and do not affect dedicated server
authority.
Buses
- Master: global output gain.
- Ambient: biome beds, distant coastal texture, day/night insects, and non-weather environmental loops.
- Weather: rain, wind, storm, and future thunder layers.
- Foley: footsteps, gathering, item handling, crafting, and other player/object touch sounds.
- Fire: campfire loops, ignition, extinguish, suppression, and future large-fire layers.
- Wildlife: wildlife idle, flee, death, harvest, and future animal calls.
- UI: frontend, pause, selection, confirmation, warning, and save/quit feedback.
Defaults
The defaults are intentionally conservative so investor builds do not overwhelm dialogue, screen-share audio, or remote desktop sessions:
- Master:
1.0 - Ambient:
0.70 - Weather:
0.75 - Foley:
0.80 - Fire:
0.85 - Wildlife:
0.70 - UI:
0.65
Final MetaSound/SoundClass work can replace these simple config defaults later, but the bus names should remain stable so settings and QA notes do not churn.