This repository has been archived on 2026-05-24. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Files
AgrarianGameArchive/Scripts/verify_gathering_sounds.py
T
2026-05-19 12:06:14 -07:00

55 lines
1.9 KiB
Python

#!/usr/bin/env python3
"""Verify MVP gathering sound hooks are server-triggered and multicast."""
from pathlib import Path
ROOT = Path(__file__).resolve().parents[1]
RESOURCE_H = ROOT / "Source" / "AgrarianGame" / "AgrarianResourceNode.h"
RESOURCE_CPP = ROOT / "Source" / "AgrarianGame" / "AgrarianResourceNode.cpp"
TDD = ROOT / "Docs" / "TechnicalDesignDocument.md"
ROADMAP = ROOT / "AGRARIAN_DEVELOPMENT_ROADMAP.md"
REQUIRED = {
RESOURCE_H: [
"TObjectPtr<UAudioComponent> GatheringAudioComponent;",
"TObjectPtr<USoundBase> GatheringSound;",
"TObjectPtr<USoundBase> DepletedGatheringSound;",
"UFUNCTION(NetMulticast, Unreliable)",
"void MulticastPlayGatheringSound(bool bDepletedAfterGather);",
],
RESOURCE_CPP: [
"#include \"Components/AudioComponent.h\"",
"GatheringAudioComponent = CreateDefaultSubobject<UAudioComponent>",
"GatheringAudioComponent->bAllowSpatialization = true",
"MulticastPlayGatheringSound(RemainingHarvests <= 0);",
"AAgrarianResourceNode::MulticastPlayGatheringSound_Implementation",
"GetNetMode() == NM_DedicatedServer",
"GatheringAudioComponent->Play();",
],
TDD: [
"Gathering audio is owned by `AAgrarianResourceNode`",
"server-authoritative harvests call a multicast placeholder cue",
"`GatheringSound` and `DepletedGatheringSound`",
],
ROADMAP: [
"[x] Add gathering sounds.",
],
}
def main() -> None:
missing = []
for path, snippets in REQUIRED.items():
text = path.read_text(encoding="utf-8")
for snippet in snippets:
if snippet not in text:
missing.append(f"{path.relative_to(ROOT)} missing {snippet!r}")
if missing:
raise SystemExit("FAILED: " + "; ".join(missing))
print("OK: gathering sound hooks are server-triggered and multicast.")
if __name__ == "__main__":
main()