Update handoff for crafting debug tools

This commit is contained in:
2026-05-17 18:09:47 -07:00
parent 2261fbcc40
commit 036e4d890d
+36
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@@ -4168,3 +4168,39 @@ Roadmap state:
- Current version section: `0.1.G Primitive Crafting Loop` - Current version section: `0.1.G Primitive Crafting Loop`
- Items remaining in `0.1.G`: `1` - Items remaining in `0.1.G`: `1`
- Immediate next roadmap item: `Add crafting debug tools`. - Immediate next roadmap item: `Add crafting debug tools`.
## Agrarian 0.1.G Crafting Debug Tools - 2026-05-17
Current repo:
- `/mnt/projects/AgrarianGameBulid`
- GitHub remote: `pacificao/AgrarianGameBuild`
- Current branch: `main`
- Latest pushed game commit: `70eb22d Add crafting debug exec tools`
Completed roadmap item:
- `Add crafting debug tools`
- Added player-controller exec command `AgrarianCraftStatus` to list known
recipes and current craftability.
- Added player-controller exec command `AgrarianCraft <RecipeId>` to request
a server-authoritative craft through `UAgrarianCraftingComponent`.
- Kept crafting mutations on the server-authoritative component path instead
of adding a separate debug-only inventory mutation.
- Added `Scripts/verify_crafting_debug_tools.py`.
- Updated the roadmap and technical design document with the debug tool
commands and demo-rehearsal intent.
Verification:
- `python3 -m py_compile Scripts/verify_crafting_debug_tools.py` passed.
- `python3 Scripts/verify_crafting_debug_tools.py` passed.
- `git diff --check` passed.
- Windows editor build passed through direct `Scripts\BuildEditor-Windows.bat`.
- Windows Unreal Python `verify_agrarian_player_blueprints.py` passed.
Roadmap state:
- Current version section: `0.1.G Primitive Crafting Loop`
- Items remaining in `0.1.G`: `0`
- Next required action: build the Windows investor demo and stop.