Document 0.1.M care history persistence handoff

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2026-05-18 19:17:29 -07:00
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@@ -5626,3 +5626,43 @@ Roadmap state:
- Current version section: `0.1.M Persistence MVP` - Current version section: `0.1.M Persistence MVP`
- Items remaining in `0.1.M`: `12` - Items remaining in `0.1.M`: `12`
- Immediate next roadmap item: `Save long-term character care history placeholders without applying aging gameplay yet`. - Immediate next roadmap item: `Save long-term character care history placeholders without applying aging gameplay yet`.
## Agrarian 0.1.M Care History Persistence - 2026-05-18
Current repo:
- `/mnt/projects/AgrarianGameBulid`
- GitHub remote: `pacificao/AgrarianGameBuild`
- Current branch: `main`
- Latest pushed game commit: `1d2ac1e Document care history persistence`
Completed roadmap item:
- `Save long-term character care history placeholders without applying aging gameplay yet`
- Confirmed player care history already persists through
`FAgrarianSavedPlayer::CareHistory`.
- The saved `FAgrarianCareHistorySnapshot` reserves nutrition, illness,
injury, sleep, shelter, stress, workload, and treatment quality.
- Documented that 0.1.M only persists/restores these placeholders and does
not apply aging, lifespan, inheritance, or generational outcomes.
- Added `Scripts/verify_care_history_persistence.py`.
Verification:
- `python3 -m py_compile Scripts/verify_care_history_persistence.py` passed.
- `python3 Scripts/verify_care_history_persistence.py` passed.
- `git diff --check` passed.
- No Windows editor compile was run for this item because it only documented
and verified an existing C++ persistence path.
Deployment classification:
- `Docs/email only` for this item.
- Milestone still has `Server deploy required` pending because earlier 0.1.M
persistence runtime changes affect the multiplayer host.
Roadmap state:
- Current version section: `0.1.M Persistence MVP`
- Items remaining in `0.1.M`: `11`
- Immediate next roadmap item: `Save player inventory`.