Update handoff for sprain placeholder
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@@ -4747,3 +4747,40 @@ Roadmap state:
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- Current version section: `0.1.J Injury And Basic Survival Consequences`
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- Immediate next roadmap item: `Add sprain or movement penalty placeholder`.
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## Agrarian 0.1.J Sprain/Movement Placeholder - 2026-05-18
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Current repo:
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- `/mnt/projects/AgrarianGameBulid`
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- GitHub remote: `pacificao/AgrarianGameBuild`
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- Current branch: `main`
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- Latest pushed game commit: `559a5b2 Add sprain movement placeholder`
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Completed roadmap item:
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- `Add sprain or movement penalty placeholder`
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- Survival now tracks replicated `SprainSeverity` inside
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`FAgrarianSurvivalSnapshot`.
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- Added `SprainExhaustionPerSecond`, `AddSprain`, and `ReduceSprain` to
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`UAgrarianSurvivalComponent`.
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- Generic injuries now seed sprain severity at a light placeholder ratio.
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- Active sprains add light exhaustion pressure and contribute to care-history
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injury burden.
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- `AAgrarianGameCharacter::CalculateSurvivalMovementMultiplier` now includes
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an explicit sprain movement multiplier.
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- Debug HUD and `AgrarianSurvival` console output now display sprain state.
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- Added `Scripts/verify_sprain_movement_placeholder.py`.
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Verification:
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- `python3 -m py_compile Scripts/verify_sprain_movement_placeholder.py`
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passed.
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- `python3 Scripts/verify_sprain_movement_placeholder.py` passed.
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- `git diff --check` passed.
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- Windows editor build passed via `Scripts\BuildEditor-Windows.bat`.
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Roadmap state:
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- Current version section: `0.1.J Injury And Basic Survival Consequences`
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- Immediate next roadmap item: `Add treatment item`.
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