Record UE 5.7.4 forced rebuild check

This commit is contained in:
2026-05-19 23:59:14 -07:00
parent 012034bdd3
commit 6ea844a6d5
+46
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@@ -9135,3 +9135,49 @@ Next operator guidance:
- If Unreal shows the compile warning again, run the local - If Unreal shows the compile warning again, run the local
`Scripts\BuildEditor-Windows.bat` first and inspect `Scripts\BuildEditor-Windows.bat` first and inspect
`Saved\BuildLogs\BuildEditor-Windows.log`. `Saved\BuildLogs\BuildEditor-Windows.log`.
## Agrarian UE 5.7.4 Forced Rebuild Check - 2026-05-19
Issue reported:
- User confirmed the installed engine is Unreal Engine `5.7.4`.
- The editor still warned that the project needed to be rebuilt with the new
version before opening, then the editor-side rebuild failed.
Findings:
- Installed engine build:
- Version: `5.7.4`
- Changelist: `51494982`
- Compatible changelist: `47537391`
- Install path: `C:\Program Files\Epic Games\UE_5.7`
- The `.uproject` `EngineAssociation` value of `"5.7"` is not by itself wrong
for the installed `5.7.4` launcher engine.
- The project module metadata still showed build id `47537391`, which matches
the engine compatible changelist but can still cause confusing rebuild prompts
after engine/package/workspace moves.
Recovery performed:
- Ran a forced local rebuild using Epic's `Rebuild.bat`, not the normal
up-to-date check:
`Rebuild.bat AgrarianGameEditor Win64 Development -Project="C:\Users\nathan\Documents\Unreal Projects\AgrarianGame\AgrarianGame.uproject" -WaitMutex -architecture=x64 -NoUBA`
- Result:
- Cleaned `AgrarianGameEditor` binaries.
- Rebuilt 11 actions.
- Linked `UnrealEditor-AgrarianGame.dll`.
- Wrote `AgrarianGameEditor.target`.
- `Result: Succeeded`.
- Verified the local project can load under UE `5.7.4` with a commandlet:
`UnrealEditor-Cmd.exe ... -run=ResavePackages -Package=/Game/Agrarian/Maps/L_GroundZeroTerrain_Test -NullRHI`
- Commandlet result:
- Loaded and resaved `L_GroundZeroTerrain_Test.umap`.
- `Success - 0 error(s), 0 warning(s)`.
Conclusion:
- The project is not considered lost or fundamentally corrupted based on the
forced UE `5.7.4` rebuild and map-load smoke check.
- If the GUI still reports a rebuild failure, inspect the newest GUI-side
`Saved\Logs\AgrarianGame.log` and the user-profile UnrealBuildTool log, but
treat it as an environment/stale-binary issue first.