Update handoff for 0.1.O investor demo build

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2026-05-19 11:50:27 -07:00
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# Agrarian Codex Handoff
## Agrarian 0.1.O Completion And Windows Investor Demo Build - 2026-05-19
- Completed the `0.1.O Investor Visual MVP And Menu Polish` milestone.
- Latest pushed game commit:
`c37d8d9 Fix Windows visual QA helper checks`.
- Built the Windows Development investor demo from a fresh clean shared clone:
`/mnt/projects/AgrarianGameBuild_0_1_O_Package`.
- Demo output:
- Linux path:
`/mnt/projects/AgrarianGameBuild_0_1_O_Package/Builds/WindowsDevelopment`
- Windows path:
`P:\AgrarianGameBuild_0_1_O_Package\Builds\WindowsDevelopment`
- Executable:
`AgrarianGame.exe`
- Artifact size:
`1.1G`
- Build verification completed:
- Windows editor compile succeeded with
`Scripts\BuildEditor-Windows.bat`.
- Windows package build succeeded with
`Scripts\PackageWindowsDevelopment.bat`.
- Package artifact check found
`/mnt/projects/AgrarianGameBuild_0_1_O_Package/Builds/WindowsDevelopment/AgrarianGame.exe`.
- `Scripts\RunWindowsInvestorVisualQACheck.bat --check-tools` passed on
the Windows build VM: packaged demo exists and `SunshineService` is
running.
- Build notes:
- The build VM reported `5 physical cores / 10 logical cores` and
approximately `32 GB` RAM during cook/package.
- Known `NetCullDistanceSquared` deprecation warnings remain and are tracked
for future cleanup.
- The package also emitted Unreal's staging warning that
`AgrarianRenderingPresets.ini` is staged but not explicitly allowed or
denied; the file was still included.
- The older shared checkout at `/mnt/projects/AgrarianGameBulid` was dirty
and stale, so it was not reset or reused for this package.
- Deployment classification:
client/demo visual, menu, map, documentation, and QA tooling changes only.
No multiplayer server deployment was required or performed.
## Agrarian 0.1.O Investor Demo Acceptance Gate - 2026-05-19
- Completed the fourteenth and final `0.1.O Investor Visual MVP And Menu