Update handoff for unattended fire risk
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# Agrarian Codex Handoff
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## Agrarian 0.1.P Unattended Fire Risk - 2026-05-19
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- Completed the fifth `0.1.P MVP Audio And Atmosphere` item:
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`Add unattended and poorly maintained fire risk for campfires and other
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open-flame sources.`
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- Latest pushed game commit:
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`14cd823 Add unattended campfire risk state`.
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- Changes:
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- added replicated campfire risk state for lit duration, seconds since
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maintenance, cleared area, containment, and `FireRiskScore`.
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- added server-side risk growth for unattended fires and high-fuel fires.
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- added mitigation from maintenance, cleared area, containment, and wet
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weather.
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- persisted the new campfire risk state through the existing persistent actor
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component.
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- updated technical design notes and marked the roadmap item complete.
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- added `Scripts/verify_unattended_fire_risk.py`.
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- Verification completed:
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- `python3 Scripts/verify_unattended_fire_risk.py`
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- `python3 -m py_compile Scripts/verify_unattended_fire_risk.py`
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- `git diff --check`
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- Deployment classification:
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replicated gameplay/persistence change. Multiplayer server deployment can
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wait for the milestone package unless a live server test needs the fire-risk
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state immediately.
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## Agrarian 0.1.P Fire Sounds - 2026-05-19
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- Completed the fourth `0.1.P MVP Audio And Atmosphere` item:
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