Update handoff for stack splitting
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@@ -3568,3 +3568,38 @@ Roadmap state:
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- Current version section: `0.1.E Inventory System`
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- Items remaining in `0.1.E`: `6`
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- Immediate next roadmap item: `Add stack splitting`.
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## Agrarian Stack Splitting - 2026-05-17
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Current repo:
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- `/mnt/projects/AgrarianGameBulid`
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- GitHub remote: `pacificao/AgrarianGameBuild`
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- Current branch: `main`
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- Latest pushed commit: `555ad6d Add stack splitting`
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Completed roadmap item:
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- `Add stack splitting`
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- Added server-authoritative `UAgrarianInventoryComponent::SplitStackByIndex`.
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- Added `ServerSplitStackByIndex` RPC for future UI use.
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- Added `AgrarianSplitStack StackIndex SplitQuantity` debug command on
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`AAgrarianGamePlayerController`.
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- Split operation validates source slot, split quantity, and free slot
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capacity, copies source stack metadata, reduces the source quantity, creates
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a separate stack slot, and intentionally avoids re-merging through `AddItem`.
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- Added `Scripts/verify_stack_splitting.py`.
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- Updated the technical design document and roadmap.
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Verification:
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- `python3 -m py_compile Scripts/verify_stack_splitting.py` passed.
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- `python3 Scripts/verify_stack_splitting.py` passed.
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- `git diff --check` passed.
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- Windows editor build passed through `/home/nathan/bin/agrarian-build-editor`.
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Roadmap state:
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- Current version section: `0.1.E Inventory System`
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- Items remaining in `0.1.E`: `5`
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- Immediate next roadmap item: `Add item use`.
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