Update handoff for Ground Zero biome dressing
This commit is contained in:
@@ -1,5 +1,44 @@
|
||||
# Agrarian Codex Handoff
|
||||
|
||||
## Agrarian 0.1.O Ground Zero Investor Biome Dressing - 2026-05-19
|
||||
|
||||
- Completed the seventh `0.1.O Investor Visual MVP And Menu Polish` item:
|
||||
`Replace the placeholder Ground Zero environment presentation with
|
||||
investor-facing biome dressing: believable terrain material, grass, brush,
|
||||
shrubs, bushes, trees, rocks, water visuals, and local coastal-scrub color
|
||||
variation.`
|
||||
- Latest pushed game commit:
|
||||
`be64862 Upgrade Ground Zero investor biome dressing`.
|
||||
- Changes:
|
||||
- increased repeatable Ground Zero foliage counts to 64 trees, 148 shrubs,
|
||||
and 260 grass clumps.
|
||||
- expanded the labeled environment variation layer from 11 to 23 actors.
|
||||
- added additional tree canopy/trunk, coyote-brush clusters, grass mats,
|
||||
rock slabs, water-bank pieces, reeds, and freshwater surface variation.
|
||||
- changed `Scripts/setup_ground_zero_demo_map.py` to derive its project root
|
||||
from Unreal project context instead of the stale hardcoded `Z:` path.
|
||||
- regenerated `Content/Agrarian/Maps/L_GroundZeroTerrain_Test.umap`.
|
||||
- updated `Docs/Terrain/GroundZeroNaturalEnvironmentPass.md`.
|
||||
- updated `Scripts/verify_ground_zero_natural_environment_pass.py` for the
|
||||
richer investor-facing gate.
|
||||
- marked the roadmap item complete.
|
||||
- Verification completed:
|
||||
- `python3 -m py_compile Scripts/setup_ground_zero_demo_map.py Scripts/verify_ground_zero_natural_environment_pass.py`
|
||||
- `git diff --check`
|
||||
- Windows Unreal Python:
|
||||
`Scripts\setup_ground_zero_demo_map.py`
|
||||
- Windows Unreal Python:
|
||||
`Scripts\verify_ground_zero_natural_environment_pass.py`
|
||||
- passed with 9 materials, 1 landscape, 17 dressed resource/water actors,
|
||||
and 23 variation actors.
|
||||
- Deployment classification:
|
||||
client map/visual/script/docs only. No multiplayer server deployment is
|
||||
required for this item.
|
||||
- Operational note:
|
||||
the setup script no longer assumes `Z:\AgrarianGameBulid`; it now works from
|
||||
the mounted project path Unreal reports, which matched the restored Windows
|
||||
`P:\AgrarianGameBulid` setup.
|
||||
|
||||
## Agrarian 0.1.O Readable Survival Object Proxies - 2026-05-19
|
||||
|
||||
- Completed the sixth `0.1.O Investor Visual MVP And Menu Polish` item:
|
||||
|
||||
Reference in New Issue
Block a user