Update handoff for learning exploit guardrails
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@@ -8726,3 +8726,41 @@ Roadmap state:
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- Current version section: `0.1.R Knowledge And Skill Foundation`
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- Items remaining in `0.1.R`: `3`
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- Immediate next roadmap item: `Add design notes for avoiding exploit farming and rote memorization`.
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## Agrarian 0.1.R Learning Exploit Guardrails - 2026-05-19
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Current repo:
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- `/home/nathan/AgrarianGameBuild`
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- Latest pushed game commit: `66c6052 Add learning exploit guardrails`
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Completed roadmap item:
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- `Add design notes for avoiding exploit farming and rote memorization`
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- Added exploit-farming and rote-memorization guardrails to
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`Docs/KnowledgeAndSkillFoundation.md`.
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- Covered diminishing returns, meaningful action context, prompt/question
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exposure tracking, corrective recovery credit, learned-concept separation,
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and varied wording.
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- Defined the rule that rewards should come from meaningful decisions,
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varied practice, and useful recovery rather than low-cost repetition.
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Verification:
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- `python3 Scripts/verify_learning_exploit_guardrails.py` passed.
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- `python3 -m py_compile Scripts/verify_learning_exploit_guardrails.py` passed.
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- `git diff --check` passed.
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Deployment classification:
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- `Design/documentation and verifier only`.
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Automation:
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- Email summary sent to `nathan@pacificao.com`.
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Roadmap state:
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- Current version section: `0.1.R Knowledge And Skill Foundation`
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- Items remaining in `0.1.R`: `2`
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- Immediate next roadmap item: `Add persistence requirements for knowledge, skill experience, learned concepts, failed attempts, and tutorial state`.
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