Update handoff for fire spread rules
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# Agrarian Codex Handoff
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## Agrarian 0.1.P Server Fire Spread Rules - 2026-05-19
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- Completed the eighth `0.1.P MVP Audio And Atmosphere` item:
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`Add server-authoritative fire spread rules for grass, brush, trees,
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shelters, and other burnable actors, including fuel, distance, wind, weather,
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and suppression hooks.`
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- Latest pushed game commit:
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`dde42bf Add server authoritative fire spread state`.
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- Changes:
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- added replicated grass, forest, and structure fire intensities.
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- added replicated active fire spread radius.
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- server-side spread grows from nearby fuel, ignition state, wind/weather, and
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current suppression pressure.
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- persisted active fire intensities and spread radius with campfire
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persistence.
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- updated technical design notes and marked the roadmap item complete.
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- added `Scripts/verify_fire_spread_rules.py`.
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- Verification completed:
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- `python3 Scripts/verify_fire_spread_rules.py`
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- `python3 -m py_compile Scripts/verify_fire_spread_rules.py`
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- `git diff --check`
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- Deployment classification:
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replicated gameplay/persistence change. Multiplayer server deployment can
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wait for the milestone package unless live fire-spread testing is needed now.
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## Agrarian 0.1.P Structure Ignition Risk - 2026-05-19
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- Completed the seventh `0.1.P MVP Audio And Atmosphere` item:
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