Update handoff for fire spread rules

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2026-05-19 12:19:46 -07:00
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# Agrarian Codex Handoff
## Agrarian 0.1.P Server Fire Spread Rules - 2026-05-19
- Completed the eighth `0.1.P MVP Audio And Atmosphere` item:
`Add server-authoritative fire spread rules for grass, brush, trees,
shelters, and other burnable actors, including fuel, distance, wind, weather,
and suppression hooks.`
- Latest pushed game commit:
`dde42bf Add server authoritative fire spread state`.
- Changes:
- added replicated grass, forest, and structure fire intensities.
- added replicated active fire spread radius.
- server-side spread grows from nearby fuel, ignition state, wind/weather, and
current suppression pressure.
- persisted active fire intensities and spread radius with campfire
persistence.
- updated technical design notes and marked the roadmap item complete.
- added `Scripts/verify_fire_spread_rules.py`.
- Verification completed:
- `python3 Scripts/verify_fire_spread_rules.py`
- `python3 -m py_compile Scripts/verify_fire_spread_rules.py`
- `git diff --check`
- Deployment classification:
replicated gameplay/persistence change. Multiplayer server deployment can
wait for the milestone package unless live fire-spread testing is needed now.
## Agrarian 0.1.P Structure Ignition Risk - 2026-05-19
- Completed the seventh `0.1.P MVP Audio And Atmosphere` item: