Update handoff for network relevancy rules
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@@ -5096,6 +5096,42 @@ Roadmap state:
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- Current version section: `0.1.L Basic Multiplayer`
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- Immediate next roadmap item: `Add network relevancy rules`.
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## Agrarian 0.1.L Network Relevancy Rules - 2026-05-18
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Current repo:
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- `/home/nathan/AgrarianGameBuild`
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- GitHub remote: `pacificao/AgrarianGameBuild`
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- Current branch: `main`
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- Latest pushed game commit: `d4ea10c Add MVP network relevancy rules`
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Completed roadmap item:
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- `Add network relevancy rules`
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- Added explicit MVP `NetCullDistanceSquared` values for replicated gameplay
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actors:
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- item pickups: 30m
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- resource nodes: 45m
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- campfires, shelters, wildlife: 60m
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- water sources and weather exposure zones: 65m
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- wildlife spawn managers: 80m
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- Updated multiplayer networking design with the Ground Zero relevancy
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strategy.
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- Added `Scripts/verify_network_relevancy_rules.py`.
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Verification:
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- `python3 -m py_compile Scripts/verify_network_relevancy_rules.py` passed.
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- `python3 Scripts/verify_network_relevancy_rules.py` passed.
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- `git diff --check` passed.
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- C++ compile/package verification is blocked because Unraid libvirt/VM Manager
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is still down.
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Roadmap state:
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- Current version section: `0.1.L Basic Multiplayer`
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- Immediate next roadmap item: `Add basic latency testing`.
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## Agrarian 0.1.K Wildlife Spawn Manager - 2026-05-18
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Current repo:
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