Update handoff for network relevancy rules

This commit is contained in:
2026-05-18 15:15:51 -07:00
parent 084afa29d0
commit cb75fc358c
+36
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@@ -5096,6 +5096,42 @@ Roadmap state:
- Current version section: `0.1.L Basic Multiplayer`
- Immediate next roadmap item: `Add network relevancy rules`.
## Agrarian 0.1.L Network Relevancy Rules - 2026-05-18
Current repo:
- `/home/nathan/AgrarianGameBuild`
- GitHub remote: `pacificao/AgrarianGameBuild`
- Current branch: `main`
- Latest pushed game commit: `d4ea10c Add MVP network relevancy rules`
Completed roadmap item:
- `Add network relevancy rules`
- Added explicit MVP `NetCullDistanceSquared` values for replicated gameplay
actors:
- item pickups: 30m
- resource nodes: 45m
- campfires, shelters, wildlife: 60m
- water sources and weather exposure zones: 65m
- wildlife spawn managers: 80m
- Updated multiplayer networking design with the Ground Zero relevancy
strategy.
- Added `Scripts/verify_network_relevancy_rules.py`.
Verification:
- `python3 -m py_compile Scripts/verify_network_relevancy_rules.py` passed.
- `python3 Scripts/verify_network_relevancy_rules.py` passed.
- `git diff --check` passed.
- C++ compile/package verification is blocked because Unraid libvirt/VM Manager
is still down.
Roadmap state:
- Current version section: `0.1.L Basic Multiplayer`
- Immediate next roadmap item: `Add basic latency testing`.
## Agrarian 0.1.K Wildlife Spawn Manager - 2026-05-18
Current repo: