Update handoff for wildlife audio hooks
This commit is contained in:
@@ -1,5 +1,27 @@
|
||||
# Agrarian Codex Handoff
|
||||
|
||||
## Agrarian 0.1.P Wildlife Sounds - 2026-05-19
|
||||
|
||||
- Completed the fourteenth `0.1.P MVP Audio And Atmosphere` item:
|
||||
`Add wildlife sounds.`
|
||||
- Latest pushed game commit:
|
||||
`f6e126a Add MVP wildlife audio hooks`.
|
||||
- Changes:
|
||||
- added a spatialized `WildlifeAudioComponent` to
|
||||
`AAgrarianWildlifeBase`.
|
||||
- added assignable idle, flee/chase, death, and harvest sound slots.
|
||||
- added server-triggered multicast playback for wildlife state changes and
|
||||
harvest events.
|
||||
- updated technical design notes and marked the roadmap item complete.
|
||||
- added `Scripts/verify_wildlife_sounds.py`.
|
||||
- Verification completed:
|
||||
- `python3 Scripts/verify_wildlife_sounds.py`
|
||||
- `python3 -m py_compile Scripts/verify_wildlife_sounds.py`
|
||||
- `git diff --check`
|
||||
- Deployment classification:
|
||||
replicated gameplay/audio hook. Multiplayer server deployment can wait for
|
||||
the milestone package unless live wildlife-audio testing is needed now.
|
||||
|
||||
## Agrarian 0.1.P Weather Sounds - 2026-05-19
|
||||
|
||||
- Completed the thirteenth `0.1.P MVP Audio And Atmosphere` item:
|
||||
|
||||
Reference in New Issue
Block a user