Document 0.1.M weather persistence handoff
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@@ -5784,3 +5784,41 @@ Roadmap state:
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- Current version section: `0.1.M Persistence MVP`
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- Items remaining in `0.1.M`: `8`
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- Immediate next roadmap item: `Save weather seed/state`.
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## Agrarian 0.1.M Weather State Persistence - 2026-05-18
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Current repo:
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- `/mnt/projects/AgrarianGameBulid`
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- GitHub remote: `pacificao/AgrarianGameBuild`
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- Current branch: `main`
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- Latest pushed game commit: `f6ed45d Document weather state persistence`
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Completed roadmap item:
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- `Save weather seed/state`
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- Confirmed world saves persist fallback `UAgrarianSaveGame::Weather`.
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- Confirmed saves also retain provider `WeatherInputs` and `WeatherDebug`.
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- Load reapplies mapped provider inputs when present or falls back to saved
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enum weather state.
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- Added `Scripts/verify_weather_state_persistence.py`.
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Verification:
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- `python3 -m py_compile Scripts/verify_weather_state_persistence.py` passed.
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- `python3 Scripts/verify_weather_state_persistence.py` passed.
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- `git diff --check` passed.
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- No Windows editor compile was run for this item because it only documented
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and verified an existing C++ persistence path.
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Deployment classification:
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- `Docs/email only` for this item.
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- Milestone still has `Server deploy required` pending because earlier 0.1.M
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persistence runtime changes affect the multiplayer host.
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Roadmap state:
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- Current version section: `0.1.M Persistence MVP`
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- Items remaining in `0.1.M`: `7`
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- Immediate next roadmap item: `Save containers`.
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