Document 0.1.M weather persistence handoff

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2026-05-18 19:24:46 -07:00
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@@ -5784,3 +5784,41 @@ Roadmap state:
- Current version section: `0.1.M Persistence MVP`
- Items remaining in `0.1.M`: `8`
- Immediate next roadmap item: `Save weather seed/state`.
## Agrarian 0.1.M Weather State Persistence - 2026-05-18
Current repo:
- `/mnt/projects/AgrarianGameBulid`
- GitHub remote: `pacificao/AgrarianGameBuild`
- Current branch: `main`
- Latest pushed game commit: `f6ed45d Document weather state persistence`
Completed roadmap item:
- `Save weather seed/state`
- Confirmed world saves persist fallback `UAgrarianSaveGame::Weather`.
- Confirmed saves also retain provider `WeatherInputs` and `WeatherDebug`.
- Load reapplies mapped provider inputs when present or falls back to saved
enum weather state.
- Added `Scripts/verify_weather_state_persistence.py`.
Verification:
- `python3 -m py_compile Scripts/verify_weather_state_persistence.py` passed.
- `python3 Scripts/verify_weather_state_persistence.py` passed.
- `git diff --check` passed.
- No Windows editor compile was run for this item because it only documented
and verified an existing C++ persistence path.
Deployment classification:
- `Docs/email only` for this item.
- Milestone still has `Server deploy required` pending because earlier 0.1.M
persistence runtime changes affect the multiplayer host.
Roadmap state:
- Current version section: `0.1.M Persistence MVP`
- Items remaining in `0.1.M`: `7`
- Immediate next roadmap item: `Save containers`.