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AgrarianGameArchive/Scripts/verify_two_client_connection_gate.py
T

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Python

#!/usr/bin/env python3
"""Verify the MVP two-client connection QA gate is documented and scripted."""
from pathlib import Path
ROOT = Path(__file__).resolve().parents[1]
ROADMAP = ROOT / "AGRARIAN_DEVELOPMENT_ROADMAP.md"
QA_DOC = ROOT / "Docs" / "QA" / "MvpQaGates.md"
LATENCY_DOC = ROOT / "Docs" / "Ops" / "MultiplayerLatencyTestPlan.md"
SMOKE_BAT = ROOT / "Scripts" / "RunTwoClientConnectionSmoke-Windows.bat"
REQUIRED = {
QA_DOC: [
"## Two-Client Connection",
"Scripts/RunTwoClientConnectionSmoke-Windows.bat --check-tools",
"play.agrariangame.com:7777",
"Both clients reach the same Ground Zero session",
"Docs/Ops/MultiplayerLatencyTestPlan.md",
],
LATENCY_DOC: [
"Connect two packaged Windows clients.",
"Confirm both clients see the same world time and weather.",
"Core interactions eventually reconcile",
],
SMOKE_BAT: [
"Agrarian Client A",
"Agrarian Client B",
"play.agrariangame.com:7777",
"--check-tools",
"AgrarianGame.exe",
"MultiplayerLatencyTestPlan.md",
],
ROADMAP: [
"[x] Can connect two clients.",
],
}
def main() -> None:
missing: list[str] = []
for path, snippets in REQUIRED.items():
text = path.read_text(encoding="utf-8")
for snippet in snippets:
if snippet not in text:
missing.append(f"{path.relative_to(ROOT)} missing {snippet!r}")
if missing:
raise SystemExit("FAILED: " + "; ".join(missing))
print("OK: two-client connection QA gate is documented and scripted.")
if __name__ == "__main__":
main()