Update handoff for campfire smoke placeholder

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2026-05-17 19:01:54 -07:00
parent ec427be05a
commit 0f4ad90331
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@@ -4272,3 +4272,34 @@ Roadmap state:
- Current version section: `0.1.H Fire System`
- Items remaining in `0.1.H`: `3`
- Immediate next roadmap item: `Add smoke/visual effect placeholder`.
## Agrarian 0.1.H Campfire Smoke Placeholder - 2026-05-17
Current repo:
- `/mnt/projects/AgrarianGameBulid`
- GitHub remote: `pacificao/AgrarianGameBuild`
- Current branch: `main`
- Latest pushed game commit: `c60b975 Add campfire smoke placeholder`
Completed roadmap item:
- `Add smoke/visual effect placeholder`
- Added a native assetless `SmokeEffect` `UParticleSystemComponent` to `AAgrarianCampfire`.
- Smoke starts inactive, is attached above the fire mesh, and activates/deactivates through the same replicated visual-state path as fire light intensity.
- Final smoke/ember assets can now be assigned later without changing gameplay code.
- Added `Scripts/verify_fire_smoke_placeholder.py`.
- Updated the roadmap and technical design document.
Verification:
- `python3 -m py_compile Scripts/verify_fire_smoke_placeholder.py` passed.
- `python3 Scripts/verify_fire_smoke_placeholder.py` passed.
- `git diff --check` passed.
- Windows editor build passed through direct `Scripts\BuildEditor-Windows.bat`.
Roadmap state:
- Current version section: `0.1.H Fire System`
- Items remaining in `0.1.H`: `2`
- Immediate next roadmap item: `Add persistence`.