Document 0.1.M player stats persistence handoff

This commit is contained in:
2026-05-18 19:14:33 -07:00
parent e4ef1cca4d
commit 7f9fa6c28d
+42
View File
@@ -5584,3 +5584,45 @@ Roadmap state:
- Current version section: `0.1.M Persistence MVP`
- Items remaining in `0.1.M`: `13`
- Immediate next roadmap item: `Save player stats`.
## Agrarian 0.1.M Player Stats Persistence - 2026-05-18
Current repo:
- `/mnt/projects/AgrarianGameBulid`
- GitHub remote: `pacificao/AgrarianGameBuild`
- Current branch: `main`
- Latest pushed game commit: `82f60f4 Document player stats persistence`
Completed roadmap item:
- `Save player stats`
- Confirmed player stats already persist through
`FAgrarianSavedPlayer::Survival`.
- The saved survival snapshot covers health, stamina, exhaustion, hunger,
thirst, body temperature, injury, bleeding, sprain, sickness, death state,
and death reason.
- Restore continues through `UAgrarianSurvivalComponent::ApplySavedState`.
- Updated persistence documentation and roadmap wording to make the save
contract explicit.
- Added `Scripts/verify_player_stats_persistence.py`.
Verification:
- `python3 -m py_compile Scripts/verify_player_stats_persistence.py` passed.
- `python3 Scripts/verify_player_stats_persistence.py` passed.
- `git diff --check` passed.
- No Windows editor compile was run for this item because it only documented
and verified an existing C++ persistence path.
Deployment classification:
- `Docs/email only` for this item.
- Milestone still has `Server deploy required` pending because earlier 0.1.M
persistence runtime changes affect the multiplayer host.
Roadmap state:
- Current version section: `0.1.M Persistence MVP`
- Items remaining in `0.1.M`: `12`
- Immediate next roadmap item: `Save long-term character care history placeholders without applying aging gameplay yet`.